![]() There is another puzzle that gave me pause, although I understand that it is a standard one in Adventure games - the one where you have an amount of water and several containers, but none are the correct amount. Most of them made sense and I was able to get through them relatively quickly and the one that I had trouble with (the locks) was one I was able to solve by just sticking to it and continuing to click until it all fell into place. You will have several levels to go before they actually spell out what you need to do, so it's a nice way to get a hint without ruining the fun by being handed the answer.Īlthough I will freely admit that I am not a fan of typical Adventure games, for one because I don't have a lot of patience, I really had fun with Royal Trouble: Hidden Adventures and didn't find the puzzles frustrating. Below each suggestion is a little question mark, which when selected will guide you further. Here, you'll find a little journal which tells what is going on at that time and offers suggestions on how to proceed. If you find yourself stuck in an area, you can always click on the character's picture at the bottom of the screen, the one with a question mark. Not skipping any puzzles will earn you an Achievement, however. There aren't any hints for these puzzles, but you can skip them after a certain time, if you are totally stuck. It can be something as simple as the peg game (like you would see in Cracker Barrel restaurants) or something more complex like lining up the planet symbols in a particular pattern or moving the barrels of a locking system. You'll come upon people in the castle that will hopefully help you and, often, they'll have a puzzle for you to accomplish. One will find an item that the other needs and have to send it to them, and so on. Often, this is a dumb waiter that conveniently goes between the levels where they happen to be stuck. ![]() Nathaneil and Loreen don't spend much time together and, consequently, you'll find them needing to communicate to facilitate their escape and using whatever is available. You'll have to use your noggin, too, as everything isn't spelled out or handed to you on a silver platter, despite your royal standing. Instead, you'll gather items lying around and combine them to make other useful implements to aid your escape. There won't be a list of things to find like you would normally see in a Hidden Object game, which is why this game is firmly seated in the Adventure genre. You'll begin as Nathaniel and you'll have to look around your prison cell to collect objects to help you escape. Although both are a little spoiled and selfish, they'll have to find a way to work together if they are going to escape. In Royal Trouble: Hidden Adventures, you play as either Prince Nathaneil or Princess Loreen at different times, since both find themselves having been kidnapped and imprisoned. Just another little detail that shows Orchid Games went the extra mile for Royal Trouble: Hidden Adventures. It's not animated, mind you, but reflective of the tone of the text. ![]() Lastly, when dialogue is going on between characters, a little picture will appear to the side with that person's head and their expression will match whatever they are saying. Nice little details like scrawled words on a prison wall or hanging artwork in a room add to the experience, especially when you can click on them and get some additional info, however trivial it may be. Although you are relegated to a small number of rooms and areas during your journey, each one was lovingly rendered and looks fantastic. ![]() You might see a spider spinning down its web or a rat scurrying about, but they added a nice sense of depth to things. I also really enjoyed the lush backgrounds for all of the areas where the game takes place and all of the little animated details that were throughout each level. The background music was also really lovely. The narrator sounds like a classic voice that would read a fairytale and the voicework for Prince Nathaneil and Princess Loreen was appropriately high and mighty. I really enjoyed the aesthetics of the game because it had a slight mocking tone, as if it knew it was a cheesy fairytale-like story. That being said, everything is crisp and clear and the things you need to locate are easy enough to spot and look like they should. It is touted as a Hidden Object Adventure, but it is much more of a straight up Adventure that dabbles in Hidden Object. Royal Trouble: Hidden Adventures is a game about a pair of royals who get kidnapped and must find their way out of their respective prisons, with or without each others' help.
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